I have extensive experience developing VR and AR applications in Unreal Engine. I recently created a VR experience for a client using Unreal Engine 4. The experience was a 360-degree tour of a museum, which allowed users to explore the museum and its artifacts in an immersive and interactive way. I used Unreal Engine 4’s VR Editor to build the experience, and used Blueprints to create the interactivity. I also used Unreal Engine’s post-processing effects to create a more realistic and immersive environment. Additionally, I used the AR features of Unreal Engine to create a holographic display of the museum artifacts, which allowed users to view and interact with the artifacts in an augmented reality environment.

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