Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects, which contain data and methods that operate on that data. OOP is used to structure a program into classes and objects, which can be used to create a more intuitive and organized code structure. In Java, OOP is used to create classes that contain both data and methods. These classes are then used to create objects that can be used to interact with the data and methods of the class.

For example, a class called Car could contain data such as make, model, year, and color. It could also contain methods such as start, stop, and accelerate. This class could then be used to create a Car object called myCar, which could be used to access and manipulate the data and methods of the Car class.

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